On this page you will find the materials we used to help make our ShoreSearch game a success!
These supporting materials include a class LibGuide for English 103, eight laminated ShoreSearch game sheets which contain the tasks and rules for the game, a customized Microsoft Excel Spreadsheet that was pre-formulated for ease of scoring, and eight iPods customized on the inside and out.
We use a customized LibGuide for English 103, which is an additional resource students can use in addition to the iPods. Librarians send the English 103 LibGuide link to the English 103 instructors a week or two prior to the scheduled library instruction so students can complete the ENGL103 Library Tutorial, which contains a pre-assessment component, print their Certificate of Completion and so students have the opportunity to review the information on the guide.
At the beginning of the library instruction session, librarians direct students to pull up the English 103 LibGuide, which they can use as a resource while competing to answer questions on the game sheet. The LibGuide contains categories and images that correspond directly to categories and images on the game sheets and iPods, such as LC Call Numbers, Keywords, Find Books, Scholarly Sources, and Find Articles, in addition to Internet Sources and MLA Citation.
We have eight laminated ShoreSearch game sheets that we pass out to however many groups we end up breaking the class into. Groups of 2-4 students use the game sheet to compete to answer at least one question from each category and then aim for as many points as possible. We encourage the students to answer as many questions as they can within the 30 minute time limit. Students can choose to answer any question in any order; the only stipulation is that they must answer one question from each category, with the added incentive of once they do so, then they get the password to unlock the bonus questions on their iPod.
The ShoreSearch game sheets are organized in a grid-like fashion, such that the categories (Library of Congress Call Numbers; Keywords; Find a Book; Scholary Sources; Find An Article; and Bonus) formulate the y-axis. The difficulty of question (Easy Task = 100 Points; Medium Tasks = 200 Points; and Hard tasks = 400 Points) formulate the x-axis. The images used for the categories correspond with the images on the LibGuide and timage ones on the iPods. All game sheets are the same except the bold items are slightly different for each group (no cheating!). Each ShoreSearch game sheet has a group title, which corresponds with a customized iPod for scoring purposes. We chose to stick with a local Eastern Shore theme for the game and named the groups after Eastern Shore birds (Avocets, Curlews, Herons, Ospreys, Plovers, Sandpipers, Seagulls and Willets).
We used a Microsoft Excel Spreadsheet to manually keep score for eight groups. As responses came in via SMS messaging from the student iPods to the our instructor iPad, we glanced at our scoring cheatsheet to see if the response was correct (or after awhile we knew the answers by memory) and then we recorded correct responses on the spreadsheet. Students were given explicit instructions to include the question identifier for whatever question they were answering (Example: A1. Represents the easy task worth 100 points on the Library of Congress Call Numbers) so that we knew what question to give them credit for. There is even a placeholder that we customized in the messaging feature for responses to serve as a reminder for students to enter the question identifier.
We formulated the Microsoft Excel Spreadsheet in advance so that when we mark an item as correct it is automatically added to the score tally at the bottom of the spreadsheet and the letter representing the task category remaining is automatically removed. Formulating the spreadsheet in advance was a crucial step in the ShoreSearch game's success because it allowed for immediate results and we did not have to waste time adding up numbers. The categories remaining feature is also very nice because it allows us to quickly see when a student completes one question from each category, which signals to us that it is time to message that group the password for the Bonus questions.
We kept the spreadsheet on display through the projector while students were in the process of competing in the game. The students could easily look for their group name (which also cleverly matched the color of their iPod) to monitor their progress and increase the competiveness!
Eight iPods were customized on the inside and on the out for the purpose of the ShoreSearch game.
We tried to keep everything as visual as much as we could to help the students. On the inside, the icons that represent the "apps" correspond with the images that represent each category on the ShoreSearch game sheets and on the English 103 LibGuide. On the outside, the colors of the iPod protectors corresponds with the colors on the Microsoft Excel Spreadsheet, which both represent the groups.