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iPods, Games, and English 103: Background Research

There is so much out there!

There is so much information out there, and we merely scratched the surface of  it all.  However we thought you might like to see just a few of the sources that we consulted when putting together both the instruction sessions, and when putting together our presentation session(s)......

Alvarado, Rafael C.  2008.  Overcoming the fear of gaming:  A strategy for incorporating games into teaching and learning.  Educause Quarterly 3: 4-5.

Markley, Karen; Chris Leeder; & Soo Young Rieh.  2012.  Through a game darkly: student experiences with the technology of the library research process.  Library Hi Tech 30(1): 12-34.

Smith, Felicia A.  2007.  Games for Teaching Information Literacy Skills.  Library Philosophy and Practice.  4(3): 1-9.


Smale, Maura A.  2011.  Learning Through Quests and Contests: Games in Information Literacy instruction.  Library Innovation 2(2): 36-55.

Smale, Maura A.  2012.  Get in the Game:  Developing an Information Literacy Classroom Game.  Library Innovation 3(1): 126-147.  

Krajewski, Patricia R, & Piroli, Vivienne B.  2002.  Something old, something new, something borrowed, something blue.  Journal of Library Administration 36(1-2): 177-194.  

Subject Guide

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Susan Brazer
Contact:
Guerrieri Academic Commons

- Salisbury University--

Salisbury, MD

410-546-4370